Sunday, November 26, 2017

Razer Phone The Ultimate Mobile Gaming Experience


As a result of that ambition, what they have churned out is the Razer Phone, which sports a 5.72-inch high-resolution display. Powering the device is the new Qualcomm Snapdragon 835 chipset, which is accompanied by 8GB of RAM and 64GB of onboard storage, which is expandable via a microSD card. For photography, the Razer Phone sports a dual 12-megapixel camera on the back. Up front, is a single camera.There’s also Dolby Atmos on board, which combined with some massive speakers. Fuelling the smartphone is a massive 4,000mAh battery. It uses a near-stock version of Android Nougat, with an update to the latest version of Android 8 Oreo promised early next year.

“We leveraged our engineering experience from laptops creating a heat pipe and two layers of thermal shielding, turning the structure of the phone into a heat sync so you can use your phone in a high-performance mode for a lot longer and avoid throttling,” says Moss.
However, in the process to achieve that, or if we may say, in an attempt to squeeze the performance of a laptop in a smartphone, the result is an imposing 8mm-thick monolithic slab of a smartphone that looks unusual in a world where every other smartphone has adopted a curved, svelte design.


As for gamers, in particular, the Razer Phone features a dynamic, adaptable 120Hz display refresh rate, at least double that of competitors, and what the firm calls Ultramotion – a technology similar to the PC gaming technologies of Nvidia’s G-Sync or AMD’s FreeSync – tying screen refresh rate to the frame rate being outputted by the graphics processor to avoid screen tearing. A point to note here, Apple’s iPad Pro does a similar thing with its 120Hz display.


The Razer Phone has been launched at £699 (Rs 60,000 approximately) and will be available for pre-order on November 3, the same day the sale of Apple iPhone X begins. The Razer Phone will hit the stores on November 14. However, the device will be available from Razer’s online store and offline in six countries including the UK (excluding India).

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